Classes
Sakuru has all the core D20 classes, plus a new one.
Barbarian: Warrior of rage and cunning
Bard: Musician, messenger, and jack of all trades
Cleric: Divine spellcaster of the gods
Druid: Communer with spirits of the world
Fighter: Master of armed combat
Machinesmith: Smith who makes and maintains wondrous machines UNFINISHED -- but done soon, I hope.
Monk: Wise warrior of unarmed combat
Paladin: Champion of Law and Good
Ranger: Wanderer and protector, at home in the wild
Rogue: Skilled problem solver
Sorcerer: Spellcaster whose magic comes from crossed bloodlines
Wizard: Arcane spellcaster who studies to understand magic
Advancement
We're gonig to do experience gain a little differently. You'll gain a level roughly every 13 encounters, or 4 sessions, execept I'll slow the rate down in the sweet spot, from around 5th to 9th level. Really, don't bother trying to keep track, since I'll probably go off course at my whim. General bonuses gained are as follows:
Character Advancement and Level-Dependent Bonuses
Character Level |
Encounters |
Feats |
Ability Score Raises |
1 |
0 |
1 |
|
2 |
13 |
|
|
3 |
13 |
2 |
|
4 |
13 |
|
1st |
5 |
13 |
3 |
|
6 |
26 |
|
|
7 |
26 |
4 |
|
8 |
26 |
|
2nd |
9 |
26 |
5 |
|
10 |
26 |
|
|
11 |
13 |
6 |
|
12 |
13 |
|
3rd |
13 |
13 |
7 |
|
14 |
13 |
|
|
15 |
13 |
8 |
|
16 |
13 |
|
4th |
17 |
13 |
9 |
|
18 |
13 |
|
|
19 |
13 |
10 |
|
20 |
13 |
|
5th |
Back to Character Creation
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